I've been working on getting MGS3: Snake Eater finished before MGS3: Subsistence comes out next month. Those plans have been mostly delayed thanks to the Winter Olympics and World of WarCraft. Now that the Olympics are over, I should be playing more MGS3 (since my TV is now once again free of sports programming).


Against my money-saving-inner-voice, I went ahead and imported Street Fighter Zero 3 for the PSP. It came with this attachment that is supposed to improve the PSP's dpad. I can't really say whether it'd work or not because I'd rather not glue a permanent and ugly attachment over my PSP's dpad. Other than the PSP's stupid controls, SFZ3 for the PSP is awesome. Arcade perfection in portable form. Makes me kinda want to find SFA3 for the GBA and compare them. I still wouldn't recommend buying a PSP though. It's over a year old now and still without any games that make it stand out. Oh well, I'm stuck with my stupid purchase. At least I didn't buy an expensive space heater. coughxbox360cough.
I also bought Mega Man: Maverick Hunter X for the PSP despite recently buying the Mega Man X Collection for the GCN. I just wanted to see what they changed. For the most part, the game is exactly the same. All Capcom did was change the layout of a couple stages to incorporate the changed locations of the armor upgrades. A nice touch was adding a new difficulty and a new game where you can play as Vile. Pretty cool stuff. Playing as Vile is a nice new challenge that I'm enjoying. I wonder if they'll update the other Mega Man X games too.
Mega Man: Maverick Hunter X also included a demo of the upcoming update to Mega Man 1. I can't stand this game. Mega Man is rendered in the super deformed style. I can't correctly time my jumps at all thanks to the huge ass head that Mega Man has now. It may sound stupid... but it really is the truth. My jumping and timing is all thrown off by the art style. I'll stick to my Mega Man Anniversary Collection.
I'd love to go to E3 this year so I can play some Revolution games. I can't wait!
No comments:
Post a Comment