Wednesday, November 09, 2005

Thy next foe is...

I've been playing a lot of Shadow of the Colossus lately. We all know that this game kicks serious ass and is definitely the PS2's best game ever. My question is why don't more companies give development teams more time to perfect their games? Sony's had two gems this year, those being God of War and Shadow of the Colossus. Both games had a development time of roughly 4 years. Other companies, such as EA, have much shorter development cycles - roughly 6-9 months from concept to retail. Far too short in my opinion.

Don't get me wrong here... I'm all for making cheap games to sell to idiots. Those morons keep the industry out of the red. I just want more gems in a given year.

1 comment:

erong said...

Hey, don't count out ICO (the predecessor to Colossus). That game, IMHO is just as good, if not better, than Colossus.

Oh, and don't forget about Mark of Kri. Another excellent, albeit older, PS2 title.

But you're right: we need more innovative games, not just more games.